Wonder House

The last project of my third year of University was to conceive, plan and successfully produce an animated project. I decided to create an updated version of the first 3d project I ever produced in order to showcase how my skills had improved. 

I created and developed all the models in Maya and built up the textures in Substance painter. I brought all the assets together, created a simplistic rig system for all the Eyes as well as animating them alongside the cog bridge.